![]() ![]() Damage from taijutsu attacks are calculated by the strength of the character, multiplied by any weapon he has, and subtracted by the target's defense. In order to attack another character, your own character has to be within range of the target in order to either use a jutsu or to deal a normal attack. Combat is split into two basic types of attacks: normal attacks and jutsu, and can be used up to 3 times per turn.īut unused actions do not transfer over to the next turn, so be sure to make use of them! ![]() Charging chakra immediately grants the character 5 chakra to use. Movement allows your character to travel a distance equal to a character's movement stat and can be used 2 times per turn. Each character can perform up to 3 actions per turn, consisting of movement, chakra charge, and combat. Because this is an artificial game, and not actually on a console, there is a system used to actually roleplay as of you were playing the game.
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